Features

  • Character controls have a smooth simulated feel
  • Destructible buildings and environment (coming soon)
  • Dynamic bullets and weapon recoil
  • Dynamic environment - procedual elements like trees
  • Large scale maps
  • Vehicles 

  • 100% Free beta to download and play
  • Multiplayer LAN
  • Portable - No Install
  • Windows And Mac
  • Mac hosted games can be joined from a PC and vise versa

We do not sell or share your information with anyone.

  • 100% Free beta to download and play
  • Multiplayer LAN
  • Portable - No Install
  • Windows And Mac
  • Mac hosted games can be joined from a PC and vise versa

We do not sell or share your information with anyone.

plaToon project vlog - Day 1 - Jan 21st 2016

Loading the model into Unity3d and setting up character controls and a weapon.Looking forward to adding ragdolls and multiplayer.

plaToon project vlog - Day 6 - Jan 27th 2016

Adding bullet holes and getting the networking setup for multiplayer games. Added simple health and ammo HUD. Adding dynamic bullets that travel through the air and drop with distance. :)

plaToon project vlog - Day 14 - Feb 4th 2016

Got to test ragdolls!:) And upgraded the weapon logic.

plaToon project vlog - Day 29 - Feb 19th 2016

Added some more animations, bullet impact effects, bullet holes, fragments.. etc.

plaToon project vlog - Day 44- March 5th 2016

Testing the game with some friends!:) I want the game to have a shapeable dynamic environment so I added the abillity to grow trees, I want to make the environment highly destroyable by letting the players break buildings and trees.

plaToon project vlog - Day 55- March 16th 2016

Added a biplane, I'm a huge fan of aircraft, especially biplanes. I want the game to have airplanes but not super powerful fighter jets, I think that biplanes are more fun as far as gameplay goes.

plaToon project vlog - Day 22 - Feb 12th 2016

Added new bullets, player hitboxes for each limb, anded some simple graphics to the HUD.

plaToon project vlog - Day 67- March 28th 2016

Added more gamemodes, like capture the flag! And testing dismemberment, just a little, I'm not going to go as far as Soldier of Fortune 2, haha.

plaToon project vlog - Day 73 - April 4th 2016

I'm excited about this one, I've been looking foward to the grenades for awhile now, and finally added them! I'll be adding a throwing animation soon and making the explosions push the players.

plaToon project vlog - Day 74 - April 5th 2016

Added destroyable buildings!

plaToon project vlog - Day 81 - April 12th 2016

Added in-game chat speech bubbles. Changes to the map - new layout, more destroyable buildings, and updated shaders. Added mouse sensitivity slider. AI prototype and a new first-person view(classic doom style).

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